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Particularly, it reminds me of Gears of War with it's modified cover mechanics and pacing. I cant see a second player in that situation improving it.Īnd yet here we see co-op in large set pieces with no pacing really found (or wanted) in a horror game, however commonly found in Action games all the time. It's your imagination that is pushing on your nerves as you walk through the empty husk of the Ishimura. The best horror games, the survival horrors in general, have always been one person against the overwhelming unknown.ĭead Space 2 has a remarkable scene where nothing happens for almost half an hour. I'd LOVE to know there was some innovation to having horror work in a multiplayer situation, but thus far it has not.
In fact, I'd dare say the game seems to have more in common with Gears of War and Resident Evil 5 than it does any previous Dead Space. This makes Dead Space particularly difficult to make a Co-Op game and still keep the horror alive. Though games such as Left 4 Dead have made great use of a co-op mechanic, the game itself is not particularly scary, and that's often because you know if something goes wrong, you or your friends are able to pull your backside out of the fire.
However, the tone that naturally comes with Co-Op is opposed to the heart of Dead Space, namely Horror. Co-Op is a fun little addition that has many games popular and brought about good times had by all. Being a huge Dead Space fan, this has actually caused my physical pain to watch.įirst thing's first. So as you probably guessed from the title of this post, I have just seen the first look at Dead Space 3.